10 Games That Failed Publisher Expectations: Canceled Sequels

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In this video from Gameranx, we delve into the tragic tales of games that failed to meet the lofty expectations set by their publishers, resulting in the heartbreaking cancellation of their much-anticipated sequels. From the adrenaline-pumping world of Titanfall 3, which never quite took off and morphed into Apex Legends, to the stealthy allure of Dishonored 3, which got axed post-Redfall disaster, these games fell short of the mark. The demise of the Unknown 9 Awakening franchise serves as a stark reminder of the harsh realities of the gaming industry, where underperformance spells doom for even the most ambitious projects.
The heartbreaking saga continues with the denial of a Days Gone sequel by Sony, leaving fans yearning for more of the unique open-world experience. Similarly, the promising Sleeping Dogs 2 was snubbed by Square Enix despite its critical acclaim, signaling a missed opportunity in the realm of open-world crime games. The Star Wars Force Unleashed series, beloved by many, faced a similar fate as its sequel failed to live up to the sales expectations, leading to the shelving of the much-anticipated third installment.
As we navigate through the wreckage of canceled sequels, we encounter the tragic tale of Dead Space 4, a franchise that once shone brightly in the realm of survival horror. Despite attempts to revive the series, EA's reluctance to greenlight a sequel leaves fans in despair. The journey culminates in the heart-wrenching rejection of Alice Asylum, the third game in American McGee's Alice franchise, by EA, dashing the hopes of loyal fans and leaving a void in the gaming world.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch 10 Games That Underdelivered and They Had TO CANCEL THE SEQUEL on Youtube
Viewer Reactions for 10 Games That Underdelivered and They Had TO CANCEL THE SEQUEL
Square Enix's unrealistic sales expectations for games
Disappointment over lack of sequels for games like Sleeping Dogs, Days Gone, and Alice series
Frustration with EA's handling of game franchises and focus on live service games
Desire for sequels to games like Dino Crisis, Chrono Trigger, and Dead Space
Appreciation for games like Titanfall 2 and Days Gone
Criticism towards big publishers for unrealistic expectations and lack of support for certain games
Calls for unused IPs to be released to the public domain
Concerns about the direction of the gaming industry and the impact of corporate greed
Nostalgia for older games like Beyond Good & Evil and Mortal Kombat: Shaolin Monks
Mixed feelings about EA's decisions and handling of game franchises
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