Exploring Bungie's Marathon: Potential, Gameplay, and Concerns

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In this riveting episode, Skill Up gives a nod to Lost in Cult, purveyors of exquisite gaming books and collectibles celebrating the art of video games. The spotlight then shifts to the highly-anticipated Marathon, a game that could potentially steer Bungie out of the stormy seas of Destiny's aftermath. With Sony's hefty investment in the studio, the pressure is on for Marathon to deliver big time. The burning question remains: can this game truly be the savior that Bungie needs, or will it fall short of the mark?
Skill Up dives deep into his recent playtest experience at Bungie's Seattle studio, shedding light on Marathon's current state of development. While the game shows promise with its top-tier gunplay and challenging enemy AI, there are notable gaps that raise concerns. The visual design is a standout feature, but content gaps, lack of narrative, and a potentially steep price tag loom large on the horizon. The game's unique extraction loop delivers intense moments, yet questions linger about its overall appeal and longevity in a crowded shooter genre.
Marathon emerges as a PvP extraction shooter, offering players the chance to embody runners with unique abilities and customizable loadouts. Factional bounties and progression play a key role in shaping the player's experience, with cosmetic unlocks and permanent benefits up for grabs. The game's focus on three-player co-op sets the stage for thrilling extraction missions, where timing and teamwork are paramount. With a reset mechanic at the end of each season, Marathon presents a fresh challenge for players seeking a dynamic and competitive shooter experience.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch Marathon still has a long way to go (Hands-On Impressions) on Youtube
Viewer Reactions for Marathon still has a long way to go (Hands-On Impressions)
Concerns about the game being developed for 4 years but the story not being written yet
Criticism of the game potentially being generic and lacking innovation
Disappointment in the direction Bungie has taken with the game
Calls for the game to be free-to-play
Critiques on the visual style and gameplay mechanics
Doubts about the game's success and longevity
Desire for single-player missions
Criticism of the pricing model and potential for microtransactions
Comparisons to other games and skepticism about the game's quality
Suggestions for different monetization strategies, such as focusing on cosmetics rather than paid content
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