Fellowship Game Review: Disappointment in MMO-Inspired Gameplay

- Authors
- Published on
- Published on
In this video from Force Gaming, the team delves into their experience playing the highly anticipated game Fellowship. With a mix of excitement and trepidation, they entered the MMO-inspired dungeon farming simulator, drawn in by its promising art style and intriguing premise. However, their initial enthusiasm quickly waned as they found themselves struggling to connect with the game during a playtest. Despite the potential for enjoyment, the team encountered a lack of motivation and fun, leading to a sense of disappointment that permeated their gameplay sessions.
As they delved deeper into Fellowship, the team dissected the gameplay mechanics and features, drawing parallels between the game and established titles like World of Warcraft and Wild Star. They navigated through the tutorial, explored different character classes, and grappled with the plethora of abilities and information presented early on. Server issues on launch day added to their frustrations, but they persevered to uncover aspects of the game such as the upgrade system, mount system, and player hub area. However, a yearning for a more expansive MMO experience beyond the confines of dungeon runs lingered in their minds.
During a dungeon run, the team shared their candid thoughts on the game's UI, gameplay mechanics, and the familiar feeling of tanking reminiscent of World of Warcraft dungeons. As they completed the dungeon and received loot, they pondered the absence of visual representation for gear, reflecting on the overall gameplay experience. Despite investing several hours into the game over multiple days, the team found themselves grappling with a sense of detachment and disengagement, struggling to find the spark that would ignite their passion for Fellowship. The progression system through different difficulty levels and modifiers added layers of complexity to the gameplay, but failed to fully captivate the team and draw them into the world of Fellowship.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch Fellowship: I’m Disappointed on Youtube
Viewer Reactions for Fellowship: I’m Disappointed
WildStar game potential
Feedback on UI and English language
DLC needed for Wayfinder
Nostalgia for WildStar
Appreciation for editing style
New boss abilities on higher difficulties
Lack of weight in combat, underwhelming loot drops, and voice acting
Need for keybind customization
Discussion on Fellowship
Comparison to WoW dungeons Mythic+ system
Concerns about game design and controls
Related Articles

The Breach Update: No Rest for the Wicked - New Regions, Enemies & Weapons!
Moon Studios unveils "The Breach" update for "No Rest for the Wicked," introducing new regions, enemies, weapons, and quality of life improvements. Dive into this thrilling indie game experience!

April Game Releases: Mech Shooters, Fantasy RPGs, and RTS Await!
Explore upcoming April game releases: Steel Hunters, a pvpve shooter with mechs; Mandragora, a dark fantasy RPG; Defiance's comeback; CLA Obscure Expedition 33's turn-based combat; and Tempest Rising, a traditional RTS. Get ready for thrilling adventures!

Explore Terminal Brigade: Co-op Roguelike Hero Shooter in Nullverse
Terminal Brigade is a co-op roguelike hero shooter set in the futuristic Nullverse. With unique weapons, abilities, and strategic gameplay, players navigate through procedurally generated rooms, defeat enemies, and collect powerful upgrades for long-term progression.

Dawn of the Hunt: Path of Exile 2 Update Unleashes Huntress Class and Exciting Features
Explore the exciting updates in Path of Exile 2's "Dawn of the Hunt" expansion, introducing the fierce Huntress class, new skills, ascendancies, support gems, uniques, and gameplay enhancements. Get ready for a thrilling adventure in this action-packed update!