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Seabbeams Devlog #42: Weapon Overhaul, Space Stations, Mining, and Sound Updates

Seabbeams Devlog #42: Weapon Overhaul, Space Stations, Mining, and Sound Updates
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In this latest installment from LevelCapGaming, the team led by the ever-focused Rich has been hard at work on devlog number 42 for Seabbeams, a thrilling spaceship video game. They've unveiled a groundbreaking weapon overhaul that promises players the freedom to outfit their ships with an array of turrets, rail guns, and laser point defense systems. The level of detail and customization available is truly staggering, with different weapon groups and parameters adding layers of complexity to ship building. Rich's use of Unreal's gameplay ability system ensures a seamless and efficient process for adding new weapons to the game, setting the stage for intense and dynamic gameplay experiences.

Not stopping there, the team has also made significant progress on modular space station building, allowing for quick development of diverse and visually striking stations. These stations will serve as crucial destinations for players, offering opportunities for cargo drops, mission completions, and even potential combat scenarios against hostile stations. The team's approach to incorporating pre-built assets and custom modules showcases their dedication to delivering a rich and immersive gaming experience without compromising on efficiency. And let's not forget the development of minable asteroids, a feature that promises to add a new layer of depth to the gameplay experience.

Furthermore, the team has implemented quality of life changes to the sound setup, ensuring that players are fully immersed in the game environment without being overwhelmed by excessive audio cues. By routing all sounds through a master graph, the team has achieved a level of control and precision that enhances the overall gaming experience. With a keen eye for detail and a commitment to pushing boundaries, LevelCapGaming continues to raise the bar for what players can expect from the world of spaceship gaming. Stay tuned for more updates on combat, mining gameplay, and all the exciting developments in the next devlog.

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Image copyright Youtube

seabbeams-devlog-42-weapon-overhaul-space-stations-mining-and-sound-updates

Image copyright Youtube

seabbeams-devlog-42-weapon-overhaul-space-stations-mining-and-sound-updates

Image copyright Youtube

seabbeams-devlog-42-weapon-overhaul-space-stations-mining-and-sound-updates

Image copyright Youtube

Watch Building Epic Spaceship Combat! - C-Beams Devlog #42 on Youtube

Viewer Reactions for Building Epic Spaceship Combat! - C-Beams Devlog #42

Positive feedback on the weapon updates and space stations

Interest in player testing and spec testing

Excitement for the progress and changes in the game

Appreciation for the target zoomed view feature

Anticipation to try out the game

Praise for the game's development and combat improvements

Inquiry about the possibility of having mercenaries and PvP in the future

Request for realistic asteroid mining visuals

Eagerness for a playable demo or early access version

Hope for multiplayer functionality, specifically 4 player PvE

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